![]() ![]() I've read that you designed H1Z1's female characters to look "relatively typical," if not somewhat athletic. We have plans to expand the head models for the females and male characters as well as add skin tints to give players a range of customization options. This female character model is just the first iteration. When we launched on Steam Early Access we knew we weren't launching with a complete game but we wanted to have a little vertical slice of all the features, so we started with just one character model. Why were female avatars not available when H1Z1 was originally released? The game is also coming to PlayStation 4, though a release date for that version has not been announced. H1Z1 is available now on Steam Early Access ($20), where it's already sold over 1 million copies since its release earlier this year. You can also read today's full H1Z1 patch notes over on Reddit. A variety of renders for the new lady avatar are also available in this post and in the image gallery at the bottom. Strzalkowski also outlines some future plans for H1Z1 in terms of character customization, saying Daybreak is hoping to add more skin tones and head sizes next.Ĭheck out our full interview with Strzalkowski below. We caught up with Daybreak art director Sebastian Strzalkowski and picked his brain about why female characters are coming to H1Z1 now, how he and his team designed their look, and what impact their introduction might have on the game overall. As you can see in the image below, Daybreak has designed its female characters to look fairly typical, but also somewhat athletic. Development on the avatars began in March as part of an effort to overhaul the look and diversity of all of the game's characters. ![]() ![]() Right on schedule, Sony Online Entertainment's Daybreak's PC MMO H1Z1 on Friday added female characters, a feature fans have been calling for. ![]()
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